tag:blogger.com,1999:blog-6933470253715910366.post4624659165475716965..comments2024-03-28T19:58:17.811+00:00Comments on Wargaming Miscellany: Comparing movement rates and the combat resolution systems used in 'Battle Cry' and 'Memoir '44'Robert (Bob) Corderyhttp://www.blogger.com/profile/13109130990434792266noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6933470253715910366.post-286658906527595422010-09-21T21:59:48.145+01:002010-09-21T21:59:48.145+01:00Dale,
I take your point as regard the scale of th...Dale,<br /><br />I take your point as regard the scale of the two games, with 'Battle Cry' tending to be used for divisional-level actions and 'Memoir '44' for lower-level battles.<br /><br />However, as you will see from the blog entry I will make a little later tonight, I am looking at the comparing the mechanisms used rather than scale, and seeing if I can use anything from 'Memoir' 44' to develop my own version of 'Battle Cry'.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-69261628142171636172010-09-21T19:59:42.810+01:002010-09-21T19:59:42.810+01:00The scale of the two systems is vastly different, ...The scale of the two systems is vastly different, as it is with Battlelore, Command & Colors: Ancients, etc. Battlelore is probably the closest in scale to Battlecry.<br /><br />Better to look at the scenarios, and see what each unit represents, along with how much geographic area is covered by the map, to determine the scale at play.Dalehttps://www.blogger.com/profile/13667428218897971037noreply@blogger.com