tag:blogger.com,1999:blog-6933470253715910366.post499313196845127865..comments2024-03-28T19:58:17.811+00:00Comments on Wargaming Miscellany: Weather and wargame campaigns: some ideas to testRobert (Bob) Corderyhttp://www.blogger.com/profile/13109130990434792266noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-6933470253715910366.post-77762303822961472322020-06-07T11:18:43.779+01:002020-06-07T11:18:43.779+01:00Martin Rapier,
It seemed to me to be the simplest...Martin Rapier,<br /><br />It seemed to me to be the simplest way to achieve the right result, and even if it isn’t perfect, users are less likely to make mistakes!<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-2293401358894971162020-06-07T09:50:51.546+01:002020-06-07T09:50:51.546+01:00I also use variable length turns to model weather ...I also use variable length turns to model weather (and time of year) in operational games. In more northerly climes, 16 hours of daylight in summer vs six in winter makes quite a big difference. Just changing the turn length is far simpler than complex calculation of movement and combat duration. Martin Rapierhttps://www.blogger.com/profile/16788664847205341619noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-63040007992942246072020-06-06T23:19:57.070+01:002020-06-06T23:19:57.070+01:00 Mr, Pavone,
Thanks for the link. I hope to visit... Mr, Pavone,<br /><br />Thanks for the link. I hope to visit the blog tomorrow.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-56997390827447495182020-06-06T23:17:28.454+01:002020-06-06T23:17:28.454+01:00Maudlin Jack Tar,
I don’t think that the era is t...Maudlin Jack Tar,<br /><br />I don’t think that the era is that important. The weather has an impact on mobility even today.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-13423839043822031462020-06-06T22:10:00.462+01:002020-06-06T22:10:00.462+01:00Take a look at Wargaming Mechanics, this particula...Take a look at Wargaming Mechanics, this particular entry discussed this very issue. I found it when I was looking for ideas on handling seasonal weather.<br /><br />http://wargaming-mechanics.blogspot.com/2018/04/weather.htmlMr. Pavonehttps://www.blogger.com/profile/13286558267156792637noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-17874366052186959522020-06-06T14:11:55.831+01:002020-06-06T14:11:55.831+01:00Whiskers,
I’ll be looking at Don’s books as I des...Whiskers,<br /><br />I’ll be looking at Don’s books as I design the mechanisms I hope to use.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-20546422654799232932020-06-06T14:09:01.741+01:002020-06-06T14:09:01.741+01:00Arthur1815,
Like so many of my ideas, I’m hoping ...Arthur1815,<br /><br />Like so many of my ideas, I’m hoping that any mechanism I come up with will be applicable to other historical periods.<br /><br />All the best,<br /><br />Bob the Temple BuilderRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-36408400649116927222020-06-06T13:49:16.642+01:002020-06-06T13:49:16.642+01:00Din Featherstone covered this well in more than o...Din Featherstone covered this well in more than one of his books. As did Tony Bath.<br />But I am sure you can develop an appropriate rule ser.Whiskershttps://www.blogger.com/profile/12820800369799871532noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-29363097937557505672020-06-06T13:47:06.060+01:002020-06-06T13:47:06.060+01:00Bob,
Different lengths for campaign turns to refl...Bob, <br />Different lengths for campaign turns to reflect the amount of activity likely to take place during different seasons of the year seems ideal for the black powder era when armies often went into winter quarters until the late spring/summer/early autumn campaign season. <br />Perhaps it can also work for 'less civilised', all year round, modern warfare too; I'm sure - like your namesake - 'you can fix it!' arthur1815https://www.blogger.com/profile/12333670394529977263noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-8470977199156189082020-06-06T12:50:25.976+01:002020-06-06T12:50:25.976+01:00Steve J.,
I’d like to stick to a simple mechanism...Steve J.,<br /><br />I’d like to stick to a simple mechanism that uses one or two D6 dice.<br /><br />Weather is one of those factors that wargamers often choose to ignore, and yet it can be a decisive one.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-11325591790907936522020-06-06T12:35:29.546+01:002020-06-06T12:35:29.546+01:00Some of my comment disappeared! I meant to also sa...Some of my comment disappeared! I meant to also say, I'm not sure if he really covered 20th Century games though! Interesting for Horse & Musket.Maudlin Jack Tarhttps://www.blogger.com/profile/02812453753286494021noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-86961038522990522792020-06-06T12:18:23.305+01:002020-06-06T12:18:23.305+01:00Maudlin Jack Tar,
Thanks for the suggestion; it’s...Maudlin Jack Tar,<br /><br />Thanks for the suggestion; it’s not a book that I’d thought about looking at.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-1433796558197143332020-06-06T12:18:13.941+01:002020-06-06T12:18:13.941+01:00I would go 2D6 to generate the bell curve, which w...I would go 2D6 to generate the bell curve, which would give better results IMHO. Funnily enough I've just finished reading about the Peninsula Campaign in the ACW and the weather really affected both armies ability to manouevre, as roads overnight became quagmires. Metalled roads, of which there were few were relatively unaffected.Steve J.https://www.blogger.com/profile/12143308117853983963noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-66216126042660784902020-06-06T11:51:47.494+01:002020-06-06T11:51:47.494+01:00Featherstone summed up what weather conditions cou...Featherstone summed up what weather conditions could do to armies very well in Advanced WargamesMaudlin Jack Tarhttps://www.blogger.com/profile/02812453753286494021noreply@blogger.com