tag:blogger.com,1999:blog-6933470253715910366.post8640572724934026316..comments2024-03-28T17:50:17.529+00:00Comments on Wargaming Miscellany: The portable wargame: Latest draft of the nineteenth century versionRobert (Bob) Corderyhttp://www.blogger.com/profile/13109130990434792266noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6933470253715910366.post-61197013118431850972011-04-11T12:57:04.283+01:002011-04-11T12:57:04.283+01:00Ross Mac,
Thanks for raising those points.
The f...Ross Mac,<br /><br />Thanks for raising those points.<br /><br />The first just requires clarification (artillery cannot move if it has fired but can be unpinned).<br /><br />The second needs a simple additional rule to be written that says if the range is one square, a hit is automatic.<br /><br />I will add both to the next draft.<br /><br />All the best,<br /><br />BobRobert (Bob) Corderyhttps://www.blogger.com/profile/13109130990434792266noreply@blogger.comtag:blogger.com,1999:blog-6933470253715910366.post-31219985906510004202011-04-11T11:40:50.750+01:002011-04-11T11:40:50.750+01:00It looks good Bob.
I did find 1 minor editing it...It looks good Bob. <br /><br />I did find 1 minor editing item. Under activation you explain that artillery that fires may not move but may be unpinned but under artillery it still says that they may not be activated (vs moved). <br /><br />However, I also noticed a minor/rare possible issue to do with direct artillery fire. (The indirect fire is good) Now I should say that I find it odd that the artillery might fire for effect at the wrong target if they were observing their own fire but accept it. Today it struck me that in the unusual situation of artillery being adjacent to an enemy unit (<i>presumably after the enemy fought a melee against a friendly unit and advanced or was supporting an attack </i>), if the artillery fires at the adjacent square, the shells/canister might deviate onto the gun itself, potentially destroying it. Perhaps it calls for a special case where direct fire from a gun at an adjacent square will automatically land in that square?Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.com