I have been interested in this battle ever since I watched the opening scenes of the film KHARTOUM back in the 1960s. After a spoken introduction, the film depicts an Egyptian force, led by retired British Colonel William (Billy) Hicks, marching through the desert to find and confront the army led by the Mahdi. His army comprised about 8,000 Egyptian regulars, 1,000 bashi-bazouk cavalry, 100 tribal irregulars and 2,000 camp followers, accompanied by a baggage train with approximately 5,000 camels. They are ambushed at El Obeid/Shaykan and pretty well annihilated.
The film takes quite a few liberties when it comes to depicting the battle. For one thing, it didn't take place in a desert valley, but in an area of dense scrub and trees. For another, I have seen no evidence that the Mahdists were equipped with rifles, spears with bombs attached to them, or primitive hand grenades that were thrown by being whirled around the thrower's head on a piece of rope! That said, it was stirring stuff for a teenage me to watch, and left with an abiding interest in the battle.
Colonel Hicks (and his Chief-of-Staff, Colonel Farquhar) leading the Egyptian force to its inevitable doom.
The film depicted the Egyptian infantry as tired, thirsty, and on the point of collapse before the fighting started.
The film showed the Egyptians being overwhelmed very quickly ...
... but the reality is that they formed a defensive square as soon as the attack started, and the square did not collapse until it had been fighting off attacks for two days. In the end, about a one-third of the Egyptians surrendered and were later freed, although all the officers were killed. Only about 500 Egyptian troops eventually managed to escape and make it back to Khartoum.
In the DOMINION OF THE SWORD AND BAYONET SUPPLEMENT, the opposing armies are as follows:
Mahdists
- 1 x Cavalry
- 3 x Ambushers (armed mainly with spears and swords)
- 2 x Spearmen (armed with spears and swords)
Egyptians
- 1 x Cavalry
- 4 x Line Infantry
- 1 x Artillery
The starting positions were as follows:
Turn 1
The Mahdist Ambushers attacked the Egyptian Line Infantry in the centre sector. The Ambushers threw a 5 and destroyed the Line Infantry.
The Egyptians replaced the lost unit with one of the Line Infantry units from their reserve.
In reply, the Egyptian Line Infantry in the right sector attacked the Mahdist Ambushers opposite them. The Ambushers threw first and scored a 2 and the Line Infantry threw a 3. The result was therefore indecisive.
Turn 2
The Mahdist Ambushers in the right sector attacked the Egyptian Line Infantry opposite them. They threw a 3, and in reply, the Line Infantry also threw a 3. As a result, neither side prevailed.
The Egyptian Line Infantry in the right sector attacked the Mahdist Ambushers opposite them. The Ambushers threw first and scored 5, destroying the Line Infantry.
The Egyptians replaced the lost unit with the remaining Line Infantry from their reserve.
Turn 3
The Mahdist Ambushers in the left sector attacked the Egyptian Cavalry opposite them. The Ambushers threw a 2 and in reply, the Cavalry threw a 3. The result was therefore indecisive.
The Egyptian Line Infantry in the right sector attacked the Mahdist Ambushers opposite them. The Ambushers threw first and scored 3. The Egyptian Line Infantry threw a 4. As a result, neither side prevailed.
Turn 4
The Mahdist Ambushers in the centre sector attacked the Egyptian Line Infantry opposite them. The Ambushers threw first and scored a 6, destroying the Line Infantry unit.
The Egyptians replaced the lost unit with the Artillery unit from their reserve.
The Egyptian Cavalry in the left sector attacked the Mahdist Ambushers. The Ambushers threw first and scored a 3. In reply, the Cavalry threw a 5 and destroyed the Ambusher unit.
The Mahdist replaced the lost unit with a Spear-armed unit from their reserve.
Turn 5
The Mahdist Ambushers in the right sector attacked the Egyptian Line Infantry opposite them. The Ambushers threw first and scored a 5, destroying the Line Infantry unit.
The Egyptian Cavalry in the left sector attacked the Mahdist Spear-armed unit opposite them. They threw a 2 and in response, the Spear-armed unit threw a 3. The result was therefore indecisive.
Turn 6
The Mahdist Ambushers in the right sector outflanked the Egyptian Artillery in the centre sector. The Ambushers threw a 6 (+1 for outflanking the Egyptian unit) and the Artillery was destroyed.
The battle was over ... and the result of the refight was the same as the original result.
Comments
This was a very enjoyable battle to refight and took less than fifteen minutes to complete. This has convinced me that I could easily use these rules to fight a quick mini-campaign ... and I am already thinking about a suitable setting.
Postscript
I hope to add a video about this wargame to the Wargaming Miscellany YouTube channel later this week.
An interesting result Bob. I was expecting the Egyptians to win!
ReplyDeleteMaudlin Jack Tar,
DeleteIt was a very enjoyable battle to fight. Like you, I thought that the Egyptians would win ... but the Mahdist use of Ambushers gave them a real advantage.
All the best,
Bob
Great presentation Bob. I was hoping the Egyptian artillery would inflict some damage. Maybe next time.
ReplyDeleteSpearhead,
DeleteCheers! As happened in the actual battle, the Egyptian artillery played little part in the fighting.
All the best,
Bob
Neat setup! Great game. Thanks for sharing Bob!
ReplyDeleteRoger,
DeleteCheers! I’m please that you enjoyed reading my battle report.
All the best,
Bob
BOB,
ReplyDeleteGood to see that your getting a game in- it has been a while since your last. 15mm certainly lends itself very well to your grid based games. Best Wishes. KEV.
Kev Robertson (Kev),
DeleteIt was great to actually get some figures out and fight a wargame … and I hope to do it again soon.
All the best,
Bob
Now I have to watch that movie if only to see grenades being thrown by being whirled overhead on a rope. I imagine you could get some incredible range!
ReplyDeleteMr. Pavone,
DeleteThe grenades on ropes and attached to spears is typical cinematic ‘artistic licence’, although I understand that during the Great War streamers were tied to grenades as they acted like fins and gave the thrower more range and accuracy.
All the best,
Bob
Nice battle report, and a historical result to boot! Firing first does seem to offer a real advantage in the system especially if a whole army is doing. I think the Dominion rules are great for quick campaigns. I'm looking forward to seeing your results with one.
ReplyDeleteMark Cordone,
DeleteIf they don’t knock out the opposing unit quickly, Ambushers can be quite fragile if they are fighting good quality troops. It’s one of the simple subtleties in the rules that makes the decision making process so important.
As to simple campaigns … well, I have several ideas whirling around in my head and just need a block of time when I’m not doing something else to get one started.
All the best,
Bob
I am impressed with the "Dominion of .. " series of rules, they have managed to get something right that dare I say DBA just quite didn't and that I think is the potential for movement "quibble"
ReplyDeleteGeordie an Exiled FoG,
DeleteI must admit that I never really 'got' DBA and HOTT ... but I found the 'Dominion of ...' series very easy to understand and quick to use.
All the best,
Bob