My desire to hone my Colonial fast play 3 x 3 PORTABLE WARGAME rules into something that I can use for a quick campaign set during the latter part of the nineteenth century reminded me that I had yet to try out the Snakes & Ladder Campaign System that Pete of Grid based wargaming - but not always devised some time ago. As a result, I came up with the idea to pit my recently painted Stalbanian Army against their arch enemies, the Army of Khakistan!
The campaign 'map' looks like this:
Click on the map to enlarge it.
Both sides start in the bottom left-hand corner of the map. They throw a D6 die to determine which of them moves first, with the side with the highest score going first.
When one side's counter reaches a battle box, they are deemed to be the defender, with the other side being the attacker.
I like your Snakes and Ladders Board Bob. This system makes a nicely defined and limited campaign - it's still on my To Do List! Looking forward to reading about the games.
ReplyDeleteMaudlin Jack Tar,
DeleteThe Snakes & Ladders Campaign System has a simplicity that makes it easy to use and unpredictable.
All the best,
Bob
Looks interesting. The three and four units per side battles should go really really fast!
ReplyDeleteMark Cordone,
DeleteI’ve started the mini-campaign, and will be writing about it in a blog post tomorrow.
The three and four unit battles should be very quick affairs.
All the best,
Bob
Good to read that, Bob.
ReplyDeleteVery much looking forward to reading about this….the ‘snakes and ladders’ idea is excellent, and very adaptable to suit different eras. (I’m currently trying to compose an article for LW which references this…).
Regards
Martin S.
Martin S.,
DeleteI’m glad that you enjoyed it. The Snakes & Ladders system is sufficiently random in its outcomes to mean that it can be reused many times without fear of the events of the mini-campaign repeating themselves.
Good luck with your article for LW.
All the best,
Bob