With just a week to go before Connections UK 2017 takes place, what looks like being the final draft of the programme is now available ... and it looks like this:
Day 1: Tuesday 5th September
- 9.00am – 09.30am: Arrivals and coffee.
- 9.30am – 09.40am: Welcome and introduction.
- 9.40am – 10.20am: Wargaming 101 for new-comers or Megagame 202: designing the Megagame.
- 10.20am – 5.10pm: Megagame – ‘Dire Straits'. (Breaks for drinks during the sessions, and for lunch from 1.00pm to 2.00pm.)
- 5.10pm – 6.00pm: Megagame After Action Review.
- 6.00pm – 6.30pm: Buffet supper.
- 6.30pm onwards: Informal games session.
- 8.30am – 09.00am: Arrivals and coffee.
- 9.00am – 09.15am: Welcome and introduction.
- 9.15am – 10.30am: Plenary 1: UK Military Tri-Service wargaming.
- 110.3am – 11.00am: Drinks break.
- 11.10am – 12.20pm: Plenary 2: US and UK military and Foreign & Commonwealth Office wargaming initiatives.
- 12.20pm – 12.50pm: Keynote address.
- 12.50pm – 1.00pm: Games Fair Introduction.
- 1.00pm – 2.00pm: Lunch.
- 2.0pm – 5.00pm: Games Fair Session 1. (Break for drinks at 4.00pm).
- 5.00pm – 6.00pm: Plenary 3: Broader perspectives on wargaming.
- 6.00pm – 7.00pm: Supper.
- 7.00pm onwards: Games Fair Session 2.
- 8.45am – 09.00am: Arrivals and coffee.
- 9.00am – 10.15am: Plenary 4: Wargaming in education.
- 10.20am – 11.05am: Plenary 5: Simulating the intangible.
- 11.05am – 11.30am: Drinks break.
- 11.30am – 12.30pm: Plenary 6: Wargaming design and analysis.
- 12.30pm – 1.30pm: Lunch.
- 1.30pm – 1.45pm: Breakout introduction.
- 1.45pm – 3.00pm: Breakout.
- 3.00pm – 3.15pm: Drinks break.
- 3.15pm – 4.15pm: Breakout back briefs and discussion.
- 4.15pm – 4.30pm: Closing remarks.
Looks like a heady three days
ReplyDeletePity I cannot make it this year
I would have liked to have been at the 202 "Designing the Megagame session"
Perhaps I can catch up with you at CoW's next year to discuss over a beer ;)
Geordie an Exiled FoG,
DeleteI expect an interesting but somewhat busy few days.
I'll certainly give you some feedback about the Megagame design session when I see you at COW2018.
All the best,
Bob