Monday, 22 August 2011

Some thoughts on the lashed-together amalgam of Joseph Morschauser's 'Musket' and 'Frontier' wargames rules

Yesterday's battle was fought using a hastily lashed-together amalgam of Joseph Morschauser's 'Musket' and 'Frontier' wargames rules, and although they worked quite well there were several things that need changing. These changes include:
  • Reducing the movement rates for Infantry and Artillery to 1 square, Light Infantry/Rifles to 2 squares, and Cavalry and Command to 3 squares
  • Changing the Turn Sequence so that it is clear that each side can fire, move, and conduct Close Combats with a Unit before following the same procedure with the next of their side's Units (N.B. At present all the Units move, then all the Units fire, and finally all the Units conduct Close Combats.)
Although it is not covered by the rules, it was also apparent that the size of the grid squares used must be slightly larger than the size of the Unit base size. This would allow small terrain items to be placed into a grid square and still leave enough room for a Unit base. In this case, the current 50mm x 50mm base sizes probably need to be used with 55mm x 55mm or 60mm x 60mm sized grid squares.


  1. Hi Bob

    Looking and sounding good.

    Just an idea, what if trees etc were mounted on triangular bases or in the corner of a square base, and if made of thin base material then troop bases will fit over easily.

    Saves re-doing base cloths etc.


  2. Arthur,

    Your idea for basing trees etc. is a good one, but almost all of my existing trees are fixed to quite large bases ... so redoing the grid is actually the easier (and cheaper) option in this instance.

    All the best,


  3. Bob,

    Another possibility - if starting from scratch - would be to have 'flat' trees with L, T or X shaped bases that would lie along the grid lines; any square between two adjacent arms of the base to be regarded as wooded.

    But your solution is simple and eminently practical.


  4. Arthur1815,

    I have seen something similar to what you suggest somewhere ... but I am not sure where.

    If I persist with the current rules (albeit in a slightly modified form), I will definitely increase the size of the squares (probably to 60mm x 60mm), but may well 'experiment' with some terrain items (such as 'flat' trees) as well.

    I have a feeling that the rules I am working on at present are very likely to form the basis of the future drafts of my PORTABLE WARGAME rules, and that - as a result - any work done developing 'flat' terrain items will not be wasted.

    All the best,