Yesterday – for the second year running – I attended the ConSim guest session at King's College, London. The session was chaired by Professor Phil Sabin and the main guest was a Major Tom Mouat, who works at the Defence University, Shrivenham. (I have known Tom Mouat for over thirty years, and he is a very informative and entertaining speaker as well as being a very experienced wargame designer.)
After a brief introduction entitled 'Professional Utility of Wargames' by Phil Sabin, Major Mouat made a presentation entitled 'Wargaming in the UK MOD'. As usual with any talk done by Tom, this was informative, incisive, and witty.
After a short break each of the 'guests' (including me) briefly introduced ourselves. We were particularly asked to give advice to the fledgling wargame designers. Mine covered three main points:
I will certainly go to future ConSim guest sessions if I am invited as I find them help me to reflect upon what I have learnt from the wargames that I have played and designed.
After a brief introduction entitled 'Professional Utility of Wargames' by Phil Sabin, Major Mouat made a presentation entitled 'Wargaming in the UK MOD'. As usual with any talk done by Tom, this was informative, incisive, and witty.
After a short break each of the 'guests' (including me) briefly introduced ourselves. We were particularly asked to give advice to the fledgling wargame designers. Mine covered three main points:
- Wargame design requires that you ...
- Always have clear Aims and Objectives as these will define your ...
- Specification, which in turn evolves into your ...
- Initial design. This should be rigorously ...
- Play-tested as this will help you to ...
- Refine your Final Design.
- Once the final design is completed, resist the temptation to tinker with your completed project!
- Simplify, simplify, simplify!
- Always remember that the Outcomes should define the Processes/Mechanisms and Inputs you use and not the other way around.
I will certainly go to future ConSim guest sessions if I am invited as I find them help me to reflect upon what I have learnt from the wargames that I have played and designed.
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