The following blog post is the result of some ideas I had whilst I was unwell a week or so ago. Rather like my recent blog posts about psychogeography, I haven't come to any firm conclusions ... but I think that my thoughts are worth sharing online.
I own Hexon II hex terrain ... a LOAD of Hexon II hex terrain! I like using it in my wargames and my Portable Wargame rules were designed to use them.
There is – however – a problem. Ever since I broke my leg and ended up finding out that I have axonal polyneuropathy – and its related mobility problems – I've only had access to a small part of my collection of hexes. Most of them are in our storage unit, and I only have enough to fill my Portable Wargame warboard. I am missing most of the roads, rivers, hills, and mountains ... and I am not sure when I will be able to rectify this.
That said, I haven't stopped thinking about putting it to good use, especially in conjunction with my Belle Époque project. Regular blog readers will already know that I have been somewhat in the doldrums regarding the the maps I want to use for this project ... other than my decision to try to use the Wargame Map Tool program to create them.
My initial thoughts about the hex maps was to create maps that used one map hex = one Hexon II hex ... but that meant that the maps I created either had to have lots of detail on them – and would take me a long time to create – or would be 'empty' until I 'populated' them with terrain.
I then began thinking about creating a very simple strategic campaign hex map and only worrying about the specific terrain in each hex once opposing forces entered it. This then led to me thinking about whether I could break up each map hex into a number of terrain hexes.
Initially, I looked at the smallest number of hexes I can fit inside a map hex. This was seven:
I then expanded the 'ring' of hexes around the central one, and ended up with nineteen hexes inside the larger hex.
I then expanded it even further until I could get thirty-seven hexes inside the larger hex. This compares with the forty-eight hexes I can fit on my Portable Wargame warboard. In other words, this large hex/small hexes combination is 23% smaller. (I estimate that it will be approximately 70cm/27.5-inches tall and 60cm/24-inches wide ... which will just about fit on my 90cm/36-inches x 60cm/24-inches wargame table)
Hexon II hexes come in two sizes ... a six-hex piece and a single-hex piece. To create my large hex from thirty-seven smaller hexes I could use four of the former and thirteen of the latter.
This rather appeals to me, and I hope to be able to look into this in more detail when time permits.
I subsequently looked at a battle (The evacuation of Abou Nasir) that I fought on my Portable Wargame warboard as part of my MORE TROUBLE IN ZUBIA mini-campaign. The terrain for the battle looked like this:
I then converted it to fit on my thirty-seven small hex/one large hex map. The result looked like this:
On the strategic map, the hex containing the village of Abou Nasir would look like this:


















