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Showing posts with label Terrain. Show all posts
Showing posts with label Terrain. Show all posts

Tuesday, 14 July 2026

Wargame Map Tool: My Operation Barbarossa Mini-campaign Maps redrawn

The next step in my 'learning how to use the Wargame Map Tool hex map drawing program' was to see if I could use it to redrawn the maps I used for my Operation Barbarossa Mini-campaign. These date back to the 2015s and included:

  • Operation Barbarossa Mini-campaign: Crossing the river (15th February 2015)
  • Operation Barbarossa Mini-campaign: Counter-attack (17th February 2015)
  • Operation Barbarossa Mini-campaign: Defence line (20th February 2015)

Below are the original maps, in each case followed by the relevant redrawn maps created using Wargame Map Tool hex map drawing program

The original 'Crossing the river' mini-campaign map.
The redrawn 'Crossing the river' mini-campaign map.
The original 'Counter-attack' mini-campaign map.
The redrawn 'Counter-attack' min-campaign map..
The original 'Defence line' mini-campaign map.
The redrawn 'Defence line' mini-campaign map.

As can be seen, the redrawn maps are simpler than the originals and lack some of the finer details ...

... BUT ...

... once I set up the basic hex map, I managed to produce the redrawn maps in less than fifteen minutes, and that included uploading the original exported PNG images into MS Paint to tidy up one or two minor problems and to save them in JPG format.

I am still on an upward learning curve with this program, but the more I use it (and make mistakes as I do!), the more I am learning the strengths and weaknesses of this hex drawing program.

Tuesday, 7 July 2026

Wargame Map Tool: My first attempt to draw a map

Having recently downloaded the WARGAME MAP PROGRAM hex map drawing program, I have managed to start playing around with it. I decided that my starting point would be to produce the sort of map I used for the Operation Barbarossa Mini-campaign that I staged last year at my local game club, Dice on the Hill. It took me a couple of attempts to get it the way I wanted it to look, and the result looked like this:

It is by no means as detailed as I hoped it might be, but for a first attempt I was quite pleased with the result.

Saturday, 4 July 2026

Wargame Map Tool: Is it the hex map drawing program that I need?

First, a big THANK YOU to Pete Forster, who sent me a link to WARGAME MAP TOOL hex map drawing program. As the following images from the relevant page on Board Game Geek website show, it seems to meet all my requirements ... and possibly more!

I have now downloaded the program, and hope to try it out over the next few weeks.

Wednesday, 1 July 2026

Making progress ... but not quite in the direction I expected

I recently wrote about my experiments with various terrain-drawing programs. One of my regular blog readers (Mike C) suggested that I look at the Memoir '44 scenario map editor ... and I tried to, but discovered that it seems to have been withdrawn by the publishers, Days of Wonder.

In the conclusion of my earlier blog post, I outlined the three options I had:

  1. Carry on using Hexographer ... and working as best I can with the screen size problem.
  2. Wait until HexDraw2 become available.
  3. Draw my own hex grids and individual tiles using MS Paint and accept the inevitable delay that this will cause.

Well, I have tried using Hexographer but I am finding the screen size problem just too much of a strain on my eyes. At present, there seems to be no published release date for HexDraw2, and I could easily have to wait for months (if not years) before it becomes available. I am therefore left with the third option ... to draw my own hex grids and individual tiles using MS Paint.

I've done this in the past, and I used my home-drawn hexes in my book, A WINTER-ISH WAR.

I thought that I had lost my original drawings when I had a computer memory failure a couple of years ago, but I found that I had saved a copy of them on a memory stick and I now have a starting point from which I can work.

Saturday, 20 June 2026

I sometimes think that my Belle Époque project might be hexed!

Whilst trying to find a way to draw the hex-gridded maps for my Belle Époque project, I have – at times – felt cursed ... which isn't that surprising when one considers the meaning of the word hex.

According to an online dictionary, the various meanings of the word hex are as follows:

  1. Noun: A hex refers to an evil spell or curse that brings bad luck and trouble.
  2. Verb: To hex someone or something means to put an evil spell on them to bring bad luck and trouble.
  3. Adjective: Hex can be short for hexagonal, which means having a shape with six straight sides.
  4. Jargon: In computing, hex is short for hexadecimal, which is a system of counting based on the number 16 rather than the number 10.

In the past, I have drawn my own hex grids and individual tiles using MS Paint ... but for a project this large, I wanted to find a terrain-drawing program that I could use. So far I have tried the following:

HexPad

HexAtlas

Hexer

Hextml

HexDraw

Hexographer

Having looked at each of the above, I concluded that HexDraw should be my first choice ... and then I discovered that it is currently unavailable as a new version is due to be launched sometime soon.

I therefore downloaded my second choice (Hexographer) and I began experimenting with it, but it has one major drawback as far as I am concerned ... the program is designed for use with a much larger screen tan the one on my laptop!

I am therefore left with three options:

  1. Carry on using Hexographer ... and working as best I can with the screen size problem.
  2. Wait until HexDraw2 become available.
  3. Draw my own hex grids and individual tiles using MS Paint and accept the inevitable delay that this will cause.

I'm not sure which of these options I will choose ... but I must choose one if I want to use hex gridded maps for this project.

Friday, 12 June 2026

My Belle Époque project is currently stalled ... but there might be a way forward

As I have not mentioned my Belle Époque project for some time, I imagine that it will come as little or no surprise to my regular blog readers to discover that this project is currently stalled.

Now, I could come up with all sorts of valid reasons why this has happened, but to be truthful, the project has reached a point where it really should be coming together and a conclusion should be in sight, but I just could not seem to get the enthusiasm together to push things forward ... and in particular, to create the maps that I need. I had hoped that taking a break would help, but it hasn't.

So, what could I do to overcome this impasse?

What I chose to do was to begin by looking back at one of the things that inspired me to begin this project, namely, John Ruddle's garden wargames. One paragraph stood out:

'John's garden was laid out to represent six countries: Austria, France, Germany, Great Britain, India, and Turkey, and areas that include Flanders, Africa, Arabia, and Northern Italy are regularly fought over. The actual layout was in no way geographically accurate, with the lawn acting as the 'sea', the paths as 'rivers', and the various flowerbeds and rockeries as the countries.'

My Belle Époque imagi-nations almost coincide with John's even though I have called them by different names:

  • Austria = No Belle Époque project equivalent ... as yet
  • France = The Republic of Burgundy
  • Germany = The Kingdom of Schwarzenberg
  • Great Britain = The Commonwealth of Britannia
  • Turkey = Sultanate of Khakistan
  • India = The Principality of Hyderapore & Emirate of Khyberistan
  • North Africa = The Khedivate of Zubia & the Sultanate of Sahel
  • South Africa = The Kingdom of the Obele & the Kingdom of Ashona
  • Arabia = The Sultanate of Harabia
  • Northern Italy = The Principality of Stalbania

Although my project is not going to be a garden wargaming one, I decided to look at the layout of our garden to see if I could get any inspiration for an imagi-world map.

A (very) rough sketch map of our garden. The house and patio are to the left.

Although the layout of our garden is not suitable for 'conversion' into a Belle Époque imagi-world map, it certainly made me think that a U-shaped layout – similar to that seen on some model railway layouts – had distinct possibilities.

A map of the famous final version of P D Hancock's Craig & Mertonford model railway layout. It took up a room that was approximately 14' 6" x 10' 6"  (4.4m x 3.20m) (© P D Hancock)

After a brief period of time – during which I entertained the idea of building a permanent or semi-permanent model railway-like terrain for the entire Belle Époque imagi-nation project – I decided that it would take up far more room than I would ever have access to, even if we moved house to a much bigger home. (It was, however, something that I would have loved to have done; in other words, to replicate a quarter-sized, indoor version of John Ruddle's garden wargames.)

So, I decided to start with a U-shaped layout for my imagi-world map and add to it.

A simple working diagram that shows the relative positions of the various imagi-nations to one another.

The result wasn't quite U-shaped, neither was it like our garden ... but the relative positions of the various countries seemed to work.

I now had a starting point for my imagi-world map ... and I began thinking of adopting a style of map for each country that is similar in style to the one that I used when I produced a version of the PORTABLE WARGAME rules that I could use to fight SHAMBATTLE-style mini-campaigns.

The map I drew for the play-test of the version of the Portable Wargame rules that I developed to fight Shambattle-style mini-campaigns.
The terrain as seen from the Blue City end of the tabletop battlefield.
The terrain as seen from the Blueburg/Red City side of the tabletop battlefield.
The terrain as seen from the Redton end of the tabletop battlefield.

I think that each imagi-nation's map could comprise a number of these 8 x 6 hex grids. For example, by using six of the hex grids it is possible to create a map that is 16 hexes x 18 hexes:

I now have a starting point from which I can now move forward with regard to the maps I need for this project ... and more importantly, my enthusiasm to do so seems to be returning.

Monday, 20 April 2026

Cutting one's coat according to one's cloth

Regular blog readers might find some of what follows covers things that I have previously written about on my blog, but for completeness – and to help me to clarify my own thinking – I have written about how I arrived at the situation I find myself in today.


When I retired in 2014, I had visions of spending loads of time wargaming and doing wargame-related activities ... interspersed – of course – with going on cruises, doing the usual round of household chores, and fitting in all the other things that normal life demands.

In anticipation of this, during the early years of the new century we spent quite a lot on money converting our house's loft into an home office, a shower room, and what became my toy/wargame room, and for the first years on my retirement I was able to use the latter almost every day.

Then real life made itself felt. A simple test showed signs of blood in my faeces, and on investigation it was discovered that I had a small cancerous polyp in my intestines. At the height of the COVID-19 pandemic I went into hospital to have a minor keyhole surgical procedure to remove it. The operation did not go according to plan and I ended up with what turned out to be an irreversible colostomy.

Two years later, what I thought was a minor problem with my urinary system turned out to be prostate cancer ... and since then I've undergone chemotherapy, radiotherapy, and surgery. The cancer is still there, but it is under control and does not seem to be getting any worse.

Now, these two cancers rather took the wind out of my wargaming sails, but I carried on as best I could. I found things a bit more difficult as I was spending lots of time either undergoing treatment or tests, but what time I was able to devote to my hobby was very enjoyable ... and then I broke my right leg, just above the ankle.

I had been experiencing problems with my legs for many years, but by 2024 they had become very weak and climbing the stairs to my toy/wargame room was sometimes very difficult. On the evening of 10th April, I stood up from a living room chair in order to go to bed, and as I walked forward, my right leg gave way and my fall broke my leg.

What followed was nearly three weeks in hospital and then twenty-two weeks confined to bed at home. For the first sixteen weeks, my axonal polyneuropathy – the cause of my weakness – had left me unable to walk, let alone climb the stairs up to my toy/wargame room. At the time, the prognosis was that I would probably be confined to a wheelchair and not walk again, but thanks to the Royal Greenwich Reablement Team and six weeks of intensive physiotherapy was not only able to stand again on my own two legs – with the aid of a walking frame and walking sticks – but actually begin to learn how to climb up a flight of stairs.

Twenty-five weeks after I had broken my leg, we had a stairlift installed, and on 2nd October I was able to use it to go up to bed the first time in nearly six months ... and a visit to my toy/wargame room soon followed.

It soon became apparent that it was very unlikely that I was going to be able to fulfill my dreams of wargaming as much as I had hoped when I retired. Just getting upstairs – even using the stairlift – was tedious and very restricting. If I went up there, I felt marooned ... and if I didn't go up, I felt cheated of the enjoyment I get from wargaming. This dilemma has hung around every since, and every attempt I have made to find a solution has not exactly been a failure but has proved unsatisfactory.

This is where I now find myself ... and until I can find a workable solution, I cannot seem to make significant progress. This is not to say that things have been in a state of limbo; I've been working on my Belle Époque project and I've been gaming on a regular basis at Dice on the Hill. I've also been playing around with a new version of my PORTABLE WARGAME rules for use with my Belle Époque project and trying to devise a set of campaign maps for this project.

So, what do I need to do? I need to create a truly portable wargame that is light and small enough so that I can either bring downstairs and set it up on our dining table or that I can set up on the worktable in my toy/wargame room. I have the figures, I have the draft of a set of rules that might be suitable, and I have loads of Hexon II terrain ... but the latter is not as portable as I need.

I’ve been playing around with possible alternatives to the Hexon II … and I am giving serious consideration to using either a square gridded cloth or board. The choice of squares makes sense for several reasons:

  • Late nineteenth century warfare tended to be linear in nature, and using a square grid reflects this.
  • It is easy to mark up a cloth or board with a square grid.
  • It harks back to games like Joseph Morschauser's FRONTIER and Dr. David Charles Ballinger Griffith’s POLEMOS.

At present I am looking at using 5cm x 5cm (2-inch x 2-inch) squares. I've used this size of grid square in the past (e.g. The Attack on Morobad) ...

The Attack on Morobad. It used a 12 x 12 grid of 5cm x 5cm (2-inch x 2-inch) squares on a sand-coloured felt cloth. The Great Wall of Morobad was homemade from wooden Jenga blocks mounted on 5cm x 5xm MDF squares and the palm trees were mounted on bases made from Fimo.

... and an 8 x 8 grid would be 40cm x 40cm (16-inches x 16-inches) and a 12 x 12 grid would be 60cm x 60cm (24-inches x 24-inches). Both of these would be ideal for my requirements.

Another advantage of using this size of grid square is that my existing Belle Époque collection is mounted on 4cm-wide MDF bases (Infantry on 4cm x 2cm, cavalry on 4cm x 3cm, and artillery on 4cm x 4cm bases) that fit inside this size of grid square. In addition, I will be able to mount terrain on 5cm x 5cm MDF squares (or multiples thereof), of which I have a plentiful supply.

This is the current state-of-play with regard to my plans to create a truly portable wargame that I can easily carry up and down stairs from my toy/wargame room or fit on my worktable. Now all I have to do is to get hold of a suitably-sized piece of felt material or board ... and then I can start being creative.

Saturday, 14 February 2026

Battle Maps for Miniature Wargames by Henry Hyde

Henry Hyde has a well-deserved reputation for the maps he has produced for the magazines he edited (BATTLEGAMES and MINIATURE WARGAMES WITH BATTLEGAMES) as well as for other publications such as the Spanish Civil War supplement for the BLITZKRIEG COMMANDER. He has now brought fifty-two of these maps together into a single volume under the title BATTLE MAPS FOR MINIATURE WARGAMES.

The book is split into the following sections:

  • Map Index
  • Introduction
  • The Maps and Notes
    1. Threeman's Farm: WWII
    2. Chamla Valley
    3. Save Lady Jane from McSiggins
    4. Can I be your Condottiere?
    5. Trapped in the Birdcage, Salonika 1915-17
    6. Getting Away With It
    7. Bridgehead Breakout
    8. Wildfire in the Wilderness
    9. Twixt Crescent and Cross
    10. Plattville Valley brought up to date
    11. Fighting Withdrawal
    12. Night Raid on Gravelines
    13. Salamanca's Siren Call
    14. Opening Hell's Highway
    15. A Dashing Rescue
    16. Granddad's Battle, Lingevres 1944
    17. Apocryphal Well Revisited
    18. The Bridges at Monocacy
    19. Paddling in the Piave
    20. Problems in the Peloponnese
    21. By Any Means
    22. Diamonds Are Forever
    23. Yakhroma 1941
    24. Wilson's Creek 1861
    25. Mongol Campaign in Syria: Ayn Jalut 1260
    26. Muster Mayhem
    27. Arsuf 1191
    28. The Blue Danube
    29. Command Challenge: Matatitze
    30. Manzikert 1071
    31. At the Sharp End
    32. The Well of Tarka
    33. The Next River!
    34. The Defence of Twin Peaks
    35. Stop Thief!
    36. Seven Years in Silesia
    37. Hold the Line! Defence in Depth (Pitzer's Ridge 1777)
    38. Insurgency
    39. The Assault on the Aragon Front
    40. The Fight in the North - Gipuzkoa
    41. Pontoon
    42. Wildfire in The Wilderness (2)
    43. A River Crossing Mini-Campaign
    44. Battle of the Caucasus Mountains 1221
    45. Twixt Crescent and Cross (2)
    46. Escaping Cromwell
    47. Variations on a Theme of Teugn-Hausen
    48. The Package
    49. Turning the Flank
    50. Win More Wargames 3: a Tougher Nut to Crack
    51. Command Challenge: Three Fords, Three Ways
    52. 6mm and the Bigger Picture
  • Using the Maps for Simple Campaigns
  • About the Author, His Books and Patreon
  • Acknowledgements

You will note that two of the maps featured on the list have the same name. This is not a mistake as one map is drawn to show a larger area than the other. This means that one map is ideal for a larger battle and the other is ideal for something closer to a skirmish. For example, 9 is a map of the centre of a town whereas 45 shows the terrain on the approaches to a castle.

It is interesting to note that the maps can be used together to form a large campaign map, and in the section about using maps for simple campaigns, Henry gives an example where thirteen of the maps (18, 20, 19, 49, 46, 43, 51, 10, 24, 36, 15, 4, and 29) fit together to create a campaign map.

As someone who is often looking for suitable maps for wargames, this book is a great resource, and I can see loads of wargamers wanting to add it to their bookshelves. I took it to my local gaming club, and everyone who looked at this book wanted more details about where they could get a copy.


BATTLE MAPS FOR MINIATURE WARGAMES​ was created by Henry Hyde and published by Gladius Publications in 2026 (ISBN 979 8 2446 9883 1). The paperback edition can be purchased from Amazon for £22.50 and a PDF edition can be purchased from Wargame Vault for £15.00. Purchasers can also buy a PDF of just the maps (and Henry's other books) from payhip.com/gladiuspublications.


I ordered my copy of this book before I discovered that Henry Hyde had actually dedicated this book to me! This is both very humbling and slightly embarrassing ... but as I found out on my 76th birthday, it was also a wonderful and totally unexpected present!

Friday, 16 January 2026

A surprise parcel!

On Tuesday a courier delivered a parcel from my old friend and fellow blogger, David Crook ... who writes the A WARGAMING ODYSSEY blog.

It contained x unpainted resin buildings that will work very well with my existing collection of wargame buildings and especially my Eastern Front/Great Patriotic War project.

It also included two painted buildings from the range of pre-painted FLAMES OF WAR terrain items ...

... and a copy of Avalon Hill's THE RUSSIAN CAMPAIGN.

The latter will make a great campaign map for my Eastern Front/Great Patriotic War project.

This was a wonderful present ... and has given me lots of things to think about over the next few weeks. Thank you David!

Tuesday, 13 January 2026

Some more painted model buildings

Last month I built a number of model buildings (see here and here) and I have just finished painting them.

I used the same method as before (an overall coat of Tank Grey (Humbrol No.67) paint that is dry-brushed with a lighter colour before the detail is picked out in a variety of colours) but with a slightly different colour palette. The results are shown below:

Tuesday, 6 January 2026

Setting some short-term goals

During our recent cruise, I made sure that I had plenty of time to do some thinking about what I want to achieve during 2026. One thing that I decided was that I ought to regularly set myself some short-term goals that I can realistically achieve ... and these are the ones I have set myself for the next month or so:

  • Paint the buildings that I constructed last December.
  • Organise my existing Belle Époque armies into formations.
  • Add another army to my Belle Époque project. To this end, I have bought a number of painted 15mm Essex Minatures Zulus so that I can field a Zulu-style army on my tabletop. With luck, they should only need a minimum amount of work done on them (i.e. touching up any damage to their paintwork) before they can be varnished and based.
  • Playing around with ideas for a Belle Époque version of the PORTABLE WARGAME that uses smaller grid areas. This will draw heavily on 'The Gatlings jammed ...' Colonial wargame rules I included in THE PORTABLE COLONIAL WARGAME and that were used in my recreation of Joseph Morschauser's ATTACK ON MOROBAD.
  • Adding some more vessel to my growing collection of 1/1200th-scale model ships. I particularly want to expand the Imperial Japanese Navy and pre-dreadnought sections of my collection, and I have several eBay purchases in transit that will help me to do this.

None of the above should be too difficult to achieve in the timeframe I have set myself ... and if getting there takes me an extra week or two, so be it!

Saturday, 13 December 2025

Constructing even more model buildings

I have continued to build more HO/15mm-scale Faller model buildings ... and they look like this:

The next step is to fix the buildings to MDF bases ... and then I can begin painting them.