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Showing posts with label PBOM (Politics by Other Means). Show all posts
Showing posts with label PBOM (Politics by Other Means). Show all posts

Tuesday, 16 July 2019

'Carry On up the Nile!: The battle report

The terrain was set up before the players arrived. (Please note that the model boats are only present to indicate the approximate location at which they enter the battlefield.)

The battlefield, as seen from the west.
The battlefield as seen from the south.
The battlefield as seen from the north.
The battlefield as seen from the north-west.
Before the battle started, players had already signed up for the roles they wanted ... two of them well before the conference started!

The poster for the game (with apologies to the creator of the original poster for the film 'Khartoum').
On the night, I had two conference attendees who arrived just to watch, but rather than let them be passive observers, I roped them in to add an extra player to each side; Captain Keene (commanding the 3rd Foot and Mouth) and Bungdit Din (commanding the Bhurpa tribesmen).

Each player was allocated their troops, and after consulting with the other players on their side, the figures were placed on the terrain.

Whilst General Wolseley spread the bulk of his troops out to man the perimeter fortifications, retaining a small reserve, General Gordon concentrate his troops around the city of Khartoum to protect his headquarters and the river front.

The British defenders of Khartoum were spread around the fortifications, in the open between the fortification and the city, or in the city itself.
The British realised that the greatest threat came from the Mahdist forces massed near the easternmost gates, and deployed accordingly.
General Gordon felt that it was important to defend the waterfront 'just in case'.
The Mahdist troop under the command of the Mahdi and the Khalif massed near the eastern edge of the city's fortifications, whilst the Khasi placed his troops where they could intercept the relief column.

The Khasi's artillery. At one point the crews were driven off by British artillery fire from Khartoum, but they soon returned to their guns.
In order to randomise the order in which players presented their arguments for each turn, I shuffled a pack of playing cards before the game and at the beginning of each turn I dealt a card – face down – to each player. They then turned them over simultaneously, and arguments were presented with the lowest number going first, followed by the second lowest, and so on until each player had had their turn. If two cards with the same number were turned over, then the order of precedence was Hearts, Clubs, Diamonds, and Spades. If a player was dealt a Joker, they could choose when they wanted to present their argument.

One further point; I told players that anyone who presented an argument that included a quote from a 'Carry On ... ' film (and especially 'Carry On up the Khyber') would improve the argument by one 'step' (e.g. from 'Weak' to 'Average'). I did – however – make one exception; anyone who used the expression 'Ooh, Matron' would be penalised!

Once the game began, it quickly developed into two separate actions, one by the river, and the other in and around the city.

The assault on Khartoum
The Mahdist troops attempted to demolish the eastern-most pair of gates with artillery fire. At first this proved to be ineffective, but gradually the gates were weakened and eventually a larger enough gap was blown in one of them from the Mahdist infantry to surge through them.

The initial Mahdist assault ... which was driven back by combined rifle, machine gun, and artillery fire.
The initial inrush was thrown back by gunfire from the defender's artillery and machine gun units, but further Mahdist artillery fire (and overshoots by the British artillery!) widened the existing gap and demolished the second gate, and overwhelming numbers of Mahdist infantry charged through the gates. Some concentrated on rushing the British artillery ...

The second Mahdist assault was far more successful, and overwhelmed many of the British defenders.
... whilst other moved into the centre of the city.

One part of the Mahdist force made its way into the city of Khartoum. General Gordon can be seen observing events from the roof of a building.
The end was inevitable, and as General Gordon walked slowly downstairs to his fate ...

Realising that death was inevitable, General Gordon went down to where the Mahdist mob was ... and was killed. His severed head was then placed on a spear and paraded through the streets. In the game, his ghostly influence lingered on because 'Gordon's is a strong spirit (!)'.
... General Wolseley pulled his troops back towards the western side of the city in the vain hope of rescue.

It did not come.

The defeat of the Relief Column
At the same time as the Mahdists were attempting to batter down the gates of Khartoum's fortifications, the Second Gordon Relief Column sailed into view from the north. Somewhat surprisingly, General Ruff-Diamond chose to sail down the narrower but shorter eastern branch of the river towards Khartoum.

As soon as they came into range of the Bhurpa-crewed field guns on the western bank of the River Nile, the leading boat – HM Gunboat El Tub – came under fire ... and she was holed and began to sink. Her captain swung her to starboard and ran her aground, stopping her from sinking but blocking the river at the same time.

Once the El Tub had been hit and breached to stop her sinking, the two British steamers came under fire from the Bhurpas.
HM Gunboat El Tub, with General Ruff-Diamond aboard.
The Bhurpas moved swiftly towards the stricken ship, and in the name of Shiva, the Khasi ordered them to board it and slaughter everyone the found aboard. General Ruff-Diamond, who was enjoying tiffin at the time, suddenly found himself at the mercy of a band of blood-thirsty Bhurpas. Not having his trusty Webley revolver to hand, he dived through an open window on the port side of the ship ... and into the Nile! He swiftly swam northwards, and despite being shot at by both the Bhurpas and some of his own men (he was dressed all in white, like the Mahdists), he managed to regain the shore just as Captain Keene ordered the 3rd Foot and Mouth to disembark and open fire on the Bhurpas.

With the El Tub firmly under their control, the Bhurpas came under fire from the 3rd Foot and Mouth, who had disembarked from the Thomas Cook.
In the confused fighting that followed, the Princess Hohenzollern-Sigmaringen-Anspach's Merther-Tydfilshire Own Royal Loyal Light Infantry (The Fore and Aft) lined the port side of the Thomas Cook and repeatedly fired at the lone figure of the Khasi, who managed to find the only tussock in the desert to hide in!

The Princess Hohenzollern-Sigmaringen-Anspach's Merther-Tydfilshire Own Royal Loyal Light Infantry (The Fore and Aft) line the upper deck of the Thomas Cook and blaze away at the Khasi, who can be seen lying down in cover.
Realising that Khartoum had fallen (the sight of Gordon's head on the end of a spear was enough proof of that fact), General Ruff-Diamond ordered the 3rd Foot and Mouth back aboard the Thomas Cook, which then made its way astern and back northward. He thought that by getting back to the nearest telegraph station in Anglo-Egyptian-controlled territory as quickly as possible, he could break the news of Gordon's death and make his own exploits sound more heroic than they actually were.

Unfortunately, General Ruff-Diamond had forgotten that a 'Daily Mail' journalist had accompanied his relief column, and their version of events would hit the newsstands at the same time his report was published. Little did he realise it, but his next posting was likely to be to the Cannibal Islands, where the British government hoped he would go down well with the natives.

The Khasi tried to make his way towards the Mahdi's tent, but having proved himself no more of a believer than the infidel British (he should never have called upon the assistance of Shiva!), he now became a target for his own Bhurpas! Like his erstwhile enemy, General Ruff-Diamond, he fled northward ... and into inevitable exile on an estate in East Anglia.

As to the fate of General Wolseley ... some months later he was to appear at an Anglo-Egyptian outpost, accompanied by a well-spoken 'native' who had rescued him. When asked his name, the 'native' had replied 'Harry Faversham'.

As you may gather, this was a game full of incident and hilarity ... and I had no idea how many players would have an intimate knowledge of the 'Carry On ...' films. I had expected to hear 'Infamy ... Infamy ... they've all got it in for me!' (and it was used!), and thought that I might hear 'Frying tonight!', but the quotes from the medical doctor present seemed to indicate that his training must have included numerous viewings of the 'Carry On Nurse' (made in 1959), 'Carry On Doctor' (made in 1967), 'Carry On Again Doctor' (made in 1969), and 'Carry On Matron' (made in 1972)!

Please note that the photographs featured above are © David Brock, David Crook, Mark Flanagan, and Bob Cordery.

Monday, 15 July 2019

'Carry On up the Nile!': The opposing armies and the terrain

Each side was allocated troops as follows.

Anglo-Egyptian Forces
Inside Khartoum:
  • General Charles Gordon, commanding:
    • 1st Battalion, Egyptian Infantry
    • 2nd Battalion, Egyptian Infantry
    • 1st Battery, Egyptian Artillery
    • Machine Gun Battery, Egyptian Army
  • General Sir Garnet Wolseley, commanding:
    • 1st Battalion, the Queen’s Rifles
    • 1st Battalion, the Guides
    • A Battery, Royal Artillery
Second Gordon Relief Column (moving up the River Nile):
  • General Sir Sydney Ruff-Diamond, commanding:
    • 3rd Foot and Mouth (The Devils in Skirts)
    • The Princess Hohenzollern-Sigmaringen-Anspach's Merther-Tydfilshire Own Royal Loyal Light Infantry (The Fore and Aft)
    • B Battery, Royal Artillery
    • Machine Gun Battery, Prince of Wales’ Own South Essex
    • HM Gunboat El Tub
    • HM Steam Transport Thomas Cook

Mahdist Forces (and their allies)
In the area surrounding Khartoum:
  • The (slightly Mad) Mahdi, commanding:
    • Three bands of Jihadi Riflemen
    • A battery of captured Egyptian artillery
  • The Khalif, commanding:
    • Three bands of Jihadi Riflemen
    • A battery of captured Egyptian artillery
  • The Khasi of Kalabar, commanding:
    • The Bhurpa tribesmen
    • Two batteries of captured Egyptian artillery, crewed by loyal Bhurpas

The area around Khartoum


At the commencement of the game, the area within Khartoum's fortifications was occupied by Anglo-Egyptian forces.

The rest of the area around Khartoum (including the fort at Omdurman) was in the hands of the Mahdists and their allies.

The Second Gordon Relief Column was approaching along the River Nile from the north (i.e. the top of the map).

  • The 3rd Foot and Mouth (The Devils in Skirts) are the Highland regiment whose exploits on the North West Frontier of India are retold in the famous drama-documentary, CARRY ON UP THE KHYBER! OR THE BRITISH POSITION IN INDIA.
  • The Princess Hohenzollern-Sigmaringen-Anspach's Merther-Tydfilshire Own Royal Loyal Light Infantry (The Fore and Aft) also served on the North West Frontier of India, and tales of their exploits are mentioned in several stories written by Rudyard Kipling.
  • The Prince of Wales’ Own South Essex Regiment performed distinguished service during the Napoleonic Wars, including the Battle of Waterloo. One of their most distinguished officers was Major (later Lieutenant Colonel) Richard Sharpe, who captured a French Eagle at the Battle of Talavera (27th to 28th July 1809).

Sunday, 14 July 2019

'Carry On up the Nile!: Player Briefings

One aspect of any Matrix Game that a designer has to get right is the Personal Briefing given to each player. These set down their personal goals (for want of a better description, their 'Victory Conditions') as well as some idea of their character's motivations and attitudes.

For 'Carry On up the Nile!' I wrote the following Personal Briefings.

General Charles Gordon
  • Be devout at all opportunities
  • Always exhibit your single-mindedness; after all, it got you where you are today … stuck in a stinking city in the Sudan, surrounded by people who want to kill you
  • Act courageously whenever possible
  • Be as difficult as possible in your dealings with Sir Garnet (For example, remind him as often as possible that you command the garrison of Khartoum); after all, he is a ‘Johnny-come-lately’ who knows little of the Sudan and its people

General Sir Garnet Wolseley
  • Always act heroically
  • Try to enforce the fact that you are now in charge of the defenders of Khartoum (For example, remind General Gordon as often as possible that you command the force sent to relieve him, and was told by the Prime Minster and the Commander-in-Chief to take charge of the situation); after all, you consider yourself the best man for the job
  • Always act imperiously ... especially with subordinates who are not your acolytes

General Sir Sydney Ruff-Diamond
  • Act venially most of the time
  • Be self-serving whenever the opportunity arises
  • Be unflappable in a crisis
  • Stop for tiffin if the opportunity arises
  • If the opportunity arises, get even with the Khasi of Kalabar for dropping you right in it when he led the revolt on the North West Frontier that lost you the plumb job of Governor

The (slightly Mad) Mahdi
  • Always act in a slightly demented but saintly manner
  • Be single-minded regarding the ridding of the Sudan of all ferengi
  • Express your belief that Allah will ensure your victory
  • Lead by contemplating serious and religious matters in your tent

The Khafi
  • Always act heroically
  • Lead from the front
  • Regularly express your belief that you will lead the army to victory over the ferengi
  • Give unswerving loyalty of the army and the Mahdi

The Khasi of Kalabar
  • Act venially most of the time
  • Frequently express your resentment of the British in general and Sir Sydney Ruff-Diamond in particular
  • Lead your loyal Bhurpas from the front; after all, they have followed you into exile and deserve to be treated as elite troops
  • If the opportunity arises, get even with Sir Sydney Ruff-Diamond for forcing you and your followers into exile; after all, spending the rest of your life in exile on an estate in East Anglia was going to be your punishment

As you will notice, the briefings are not always mutually exclusive in their objectives, and may well result in players co-operating even if they are on opposite sides, or being at each other's throats even though they are nominally on the same side. There is obviously going to be tension between Generals Gordon and Wolseley, and there is every likelihood that should the situation arise, there might well be a 'war within a war' if the paths followed by the Khazi and Sir Sydney cross at any point.

Thursday, 30 May 2019

Making the terrain boards for 'Carry On up the Nile!' (6)

Once the buildings and city baseboard were complete, all that remained was for everything (including the city's wall sections) to be given two coats of PVA glue to seal the surface of the wood ... and then they could be painted.

I chose to paint the buildings and the walls white, the doors Humbrol Matt Earth Brown, and the windows Payne's Grey. (I chose Payne's Grey, which is a very, very dark grey because when seen from a distance, windows look dark grey rather than black or blue.)

The city baseboard was painted Yellow Ochre to match the terrain boards, as was the parade ground area inside Fort Omdurman and the bases of the walls.

Fort Omdurman


Khartoum's defensive wall

The city's defensive wall is made from three separate sections that are connected by simple dovetail joints.

The city of Khartoum

The painted individual buildings.
The painted city baseboard.
The city, with the buildings kept in place by their locating lugs.

The completed terrain for 'Carry On up the Nile!'





The terrain is by no means perfect, but as the saying goes 'it will do for government work'. If I was going to reuse it many times, I would replace the terrain boards with something more substantial, but as I suspect that the game will only have one outing, I see no point in doing so. As to the city ... well I have already had a couple of ideas as to how that might be reused ...

Sunday, 26 May 2019

Making the terrain boards for 'Carry On up the Nile!' (5)

The last piece of terrain that I needed to make was the city of Khartoum. To be roughly in scale with the rest of the terrain, this had to occupy an area that was approximately 9-inches/222.5cm long x 6-inches/15cm at its widest point, and needed to include the Governor's Residence or Palace, a wharf, at least one warehouse, an several smaller buildings. They had to be robust, simple to build, and easy to transport.

I started with the outline of the city, which I created by taping several lengths of thin plywood together. (I did not have a single piece large enough in my small wood store.) I did not glue them together at this stage, as I hoped that when the buildings etc. were in place, that would not be necessary.


I then added the wharf. This was made from a piece of thin plywood (approximately 9-inches/22.5cm long and 1-inch/2.5cm wide) which was glued to a thicker piece of balsa wood.

When the glue had dried, balsa wood was trimmed to size, and the wharf was glued in place along the riverside edge of the city.

Whilst the glue that was holding the wharf in place was drying, I set to work on building the Governor's residence and a warehouse. These were made using the as-yet-unused bottom half of one of my cheap £1.00 wooden boxes I bought from THE WORKS. (The lid had already been used to create two of the gateways in the defensive wall.)


The lower of the two was used to for the basis of the warehouse whilst the taller became the basis of the Governor's Residence. A suitably sized piece of thin plywood was glued to each of the two pieces of the box to form the building's fourth wall.

In the case of the warehouse, all I added was a door and small window to each of the long sides.

The door on the side of the building that was going to face the wharf had to be higher up the building so that its bottom was level with the wharf.

The completion of the Governor's Residence involved adding a narrow extension to the front of the building using a piece of balsa wood and one of thin plywood (the latter having an arch cut in its middle) as well as a main door and several windows to the front and rear.



I decided that these building would not be permanently fixed to the city baseboard, and trimmed blocks of balsa wood to size to act as locating lugs for the buildings. These lugs were then glued onto the city baseboard, along with several short lengths of wood that were to represent walls around and inside the city.

Above: The city baseboard with the locating blocks (and some short sections of wall) in place.
Below: The city baseboard showing the warehouse and the Governor's Residence in situ.

I then built two small small box-like structures from pieces of balsa wood ...


... to which I added roofs of thin plywood.


The square building was then given a single door, a dome (a small, cut-down wooden draw knob), and a couple of minarets (actually wooden lighthouses from a set of wooden ships bought some years ago!) so that it could be used as a mosque ...


... and the other was given a door and a couple of windows and became a single-storey dwelling.


For the next two buildings, I reverted to cutting the bottom half of one of my cheap £1.00 wooden boxes from THE WORKS into two slightly different sized parts, to which I added a piece of thin plywood to create my basic building 'block'.


Using various pieces of balsa wood, plywood, and basswood that I had to hand, I added a roof extension to each as well as a slightly projecting frontage on half of each 'block' ...


... after which I added a number of doors and windows to create the impression that each 'block' was made up from several different dwellings.



As I had done earlier, I trimmed blocks of balsa wood to size to act as locating lugs for these buildings. These lugs were then glued onto the city baseboard in appropriate locations.

I left everything to dry overnight ... and then discovered that the city baseboard had warped quite badly. I tried to rectify the problem by gluing further strips of thin ply at right angles to the existing baseboard, but although this went some way to curing the problem, I thought that the baseboard was still too warped to be acceptable.

In the end I decided that the best (and quickest) way to resolve the situation was to completely start afresh, and to make a new city baseboard. Two layers of thin plywood were glued so that the grain on the top and bottom pieces were at right angles to each other ... but when the glue had dried overnight, the new city baseboard had as much (if not more) warpage than the original!

I therefore decided to use my original (and slightly warped) city baseboard rather than the new one. All that remained was to give the completed models two coats of PVA to seal the surface of the wood before they were painted.

I am giving serious thought to replacing the baseboard with one made from MDF. For the moment, however, I'm going to stick with original one whilst I source a suitable piece of MDF.

Sunday, 19 May 2019

Making the terrain boards for 'Carry On up the Nile' (4)

The defensive wall on the landward side of Khartoum was long, and on my model of the terrain it worked out at being approximately 40-inches (100cm) long. I cut four ten-inch lengths of thin plywood to form the base of the wall, and cut the ends so that they were angled.


I then took the lids of two of the cheap wooden boxes that I bought in THE WORKS, and cut them in half to form the basis of the four gateways that formed part of Khartoum's defensive wall.


I fitted each gateway with a (non-functioning) gate, either side of which I added a small fire-step, each large enough for a single figure.


Once the glue was dry, I then glued one of the gateways to the piece of thin plywood that will form the eastern end of the defensive wall.

At this point, I realised that the finished wall was going to be too long to store or handle easily, so I made dovetail connectors between some of the pieces of plywood so that the three parts of the defensive wall could be clipped together when required.


A second gateway was then glued at the join between this and the next piece of thin plywood, and this process was continued until each joint was reinforced with a gateway.

I then glued blocks of wood that would form the wall's fire-steps at various points along each strip of plywood.


These also provided reinforcement to the thin plywood wall sections when they were glued in place.



Once all the wall sections were glued in place, any weak points in the construction were reinforced using strips of matchstick or small pieces of wood.

Before being given a couple of coasts of PVA to seal the wood before painting, the wall sections were assembled to ensure that all the parts fitted together.