Chris Engle of Hamster Press has been the driving force behind the development of Matrix Games, and over the years he has published – and continues to publish – books and booklets about them.
This morning I went through my collection of wargames publications and found that I own the following copies of Chris's work:
This morning I went through my collection of wargames publications and found that I own the following copies of Chris's work:
- CAMPAIGN IN A DAY (1992): This explained how a Matrix Game worked, and included two examples; Peninsula Campaign and Ancient Sumeria.
- CAMPAIGN BOOK (1992): This was the companion volume to CAMPAIGN IN A DAY and contained all the information needed to set up and run ten Matrix Game campaigns. Each section contained a description of the historical situation, orders-of-battle, and each player’s briefings and goals.
- 1066
- Bannockburn
- 1494
- Blenheim
- Bonnie Prince Charlie
- Peninsula Campaign (as featured in CAMPAIGN IN A DAY)
- Russian Campaign 1812
- March To The Sea
- Zulu
- Save Gordon!
- MINIATURE BATTLES: STUPID SIMPLE RULES (1992): This was the third book in the series and featured rules that could be used to fight any battles that were ‘generated’ by a Matrix Game campaign.
- THE MATRIX GAME! (1995): This book included a revised (and in some ways simplified) version of the original Matrix Game rules.
- SCOTLAND THE BRAVE (1995): This book was a complete scenario (including player briefings) for a Matrix game set during the Scottish Wars of Independence (1295 AD – 1314 AD).
- MATRIX GAME RULES (2000): A revised – and very easy to follow – version of the original Matrix Game rules.
- SHERLOCK HOLMES CASE BOOK (2005): This book contains and explanation about how Matrix games work and the scenarios and player briefings for six murder-mystery Matrix Games:
- Sherlock Holmes Mystery
- The Case of the dead Duke
- The Case of the Missing Bride
- The Case of Bad Blood
- The Fenian Murders
- The Fox Hunt
- A Shot in the Dark
- The Fenian Plot
- DESERT RATS: A MILITARY CAMPAIGN GAME (2005): This book contains and explanation about how Matrix games work and the scenarios and orders-of-battle for six Matrix Game campaigns:
- Desert Rats
- Rommel’s Advance
- Jihad
- Rommel in Defeat
- Dar as Salaam: The 1880 British Invasion of the Land of Peace
- A Small War for Empire: The Invasion
- Allah U Akbar! : The Dervish Counter-Attack 1881
- The Hunt for Ali Baba 1885
Sad to say I've never played a Matrix Game. Wouldn't know where to start as an introduction, that said the one in the latest WSS could be a good starting point...?
ReplyDeleteCheers,
Pete.
Pete,
ReplyDeleteI think that everyone should play a Matrix game at least once ... if only to discover that it is not a game format that they like.
I did not know that Matrix games had been featured in the latest WSS. I will look out for a copy when I next visit the local newsagent.
All the best,
Bob