Pages

Saturday, 6 September 2025

Mythic Commander

I have been going to our local games club (Dice on the Hill) for some time and have been enjoying taking part in a RPG set in Dolmenwood. I have also introduced several fantasy players to wargaming with miniatures, and they have shown an interest in playing some more. The question that confronted me was to find something that I could easily transport to the club and that bridged the gap between fantasy RPGs and miniature wargaming ... and then I saw an advert for Modiphius Entertainment's MYTHIC COMMANDER.

The game comes from the same company that produced AIRFIX BATTLES and costs £16.00 plus postage from the Modiphius website. The game comprises:

  • A 40-page Rulebook containing the rules and step-by-step tutorials.
  • 7 different fantasy armies with 6 customisable options.
  • 6 Scenarios.
  • A double-sided folding map used as the game’s battlefield.
  • 98 punch-out Game Cards:
    • 60 Command Cards
    • 36 Spell Cards
    • 1 Fortune of War Card
    •  Round Tracker card.
  • 97 punch-out tokens:
    • 48 double-sided Unit Tokens
    • 35 double-sided Damage Tokens
    • 14 double-sided Morale and Retreat Tokens.

Each game is expected to take about an hour to play and is aimed at players who are 14+ years old.

I hope to take it to the club sometime soon to show to the potential players ... and possibly encourage them to give it a try or even buy their own copies.

2 comments:

  1. Bob, that sounded quite interesting until I read the numbers of cards - is the game card-driven like Commands and Colours? - and tokens! Sounds too fiddly. But perhaps your cunning plan is that, after messing about with all those bits and pieces, the players will welcome the simplicity of the fantasy Portable Wargame versions? Certain to succeed!
    Best wishes, Arthur

    ReplyDelete
    Replies
    1. Arthur1815 (Arthur),

      The cards can be used to influence game play, rather in the sort of way event cards do in more conventional wargames. It's the sort of thing that seems to appeal to people who have come from a Fantasy background and who are trying what you and I would think of as being normal wargaming for the first time.

      The non-Fantasy playing pieces (e.g. Archers, Cavalry etc.) would make a good starting point for a portable version of the Portable Wargame, and the two-sided map is already divided up with a square grid ... so I can use it for staging large battle in a small space.

      All the best,

      Bob

      Delete

Thank you for leaving a comment. Please note that any comments that are spam or contain phishing messages or that come from Google Accounts that are 'Unknown' will be deleted.