I have featured examples of Mark Cordone’s PORTABLE WARGAME terrain in earlier blog posts, but he has recently expanded it to include trees, roads, built up areas, and rivers. His trees are particularly effective as the following photographs show:
As can be seen, by lining just one edge of the terrain square with model trees, it is possible to put unit bases in the same grid square. Furthermore, by putting two or more terrain squares with trees together, he creates the illusion of a heavily wooded area.
His road, built up area, and river terrain squares are equally impressive, as can be seen below:
When combined with his impressive 2.5D buildings, Mark has produced a very effective gridded terrain system ... and I am extremely envious!
Please note that the photographs featured above are © Mark Cordone
I like this very much. Just picked up some nice gridded dry-erase boards from Melee Mats, but haven't thought much about terrain other than that I want something in this 2.5D style.
ReplyDeleteJennifer,
DeleteI must admit that I am a bit of a terrain junkie, and I am having great problems resisting following Mark Cordone’s example and making my own terrain tile system.
Good luck with creating your terrain boards.
All the best,
Bob
Looks very serviceable!
ReplyDeleteArchduke Piccolo,
DeleteIT certainly does!
All the best,
Bob
Very effective and interesting to see.
ReplyDeleteTradgardmastare,
DeleteI particularly like the way lining up the trees along one edge on the terrain square makes it obviously a very wooded area but still leaves room for the figures.
All the best,
Bob