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Monday 14 March 2022

Arthur Harman's idea for hexed Fast Play 3 x 3 Portable Wargame terrain board

In response to Marc Pavone's suggested hexed Fast Play 3 x 3 Portable Wargame terrain board, Arthur Harman has suggested the following slight modification. In his accompanying email, he states that, 'I have been looking at the hex grid for FP3x3PW to see how best to construct it from Hexon II pieces. To recreate the original grid ...

... requires two of the six-hex pieces and twelve single hexes.

In this diagram the light grey areas represent the six-hex pieces, and the white areas are the single hexes.

If one 'loses' the top row of hexes, one can make a slightly smaller area of two six-hex pieces, ten single hexes and two half-hexes to create Reserve Areas which just have a central half-hex to the rear, which could be the site of a camp or baggage train for cavalry to plunder in the ECW, or a chateau headquarters for WWI.

In this diagram the light grey areas represent the six-hex pieces, the white areas are the single hexes, and the dark grey areas are the half-hexes.

In both the above diagrams, the red and blue area are the Reserve Areas used by the opposing sides and the green areas are the Flank March areas.

It is worth noting that Arthur uses the half-hex as the unit of measurement for ranges and movement in his battles, and that half-hexes are available from Hexon II.


Please note that the diagrams featured above are © Arthur Harman.

4 comments:

  1. Interestingly, this layout is very much like my first hex grid layout. I filed it away, as I don't typically 'do' half-grid spaces; was very tempted by half-spaces, held off; waiting to see if anyone else went down that path. Perhaps it is time for another look.

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    1. Mike Taber,

      I was son taken with the idea that I have ordered a small number of half-hexes from Kallistra/Hexon II so that I can try out Arthur Harman's suggested layout.

      I will report back on the results, once they have been delivered.

      All the best,

      Bob

      Delete
  2. I made a new hex board for FPPWG yesterday and I notied something interesting. Ifbyou rotate the board 90 degrees you and up with a battlefield that's 3 rows deep, like the 3x3 square board. The baselines are still 3 spaces wide and the reserve areas switch places with the flank spaces nicely. But now the center row has an extra space. This could make the fight for theceter ore prone to interesting breakthroughs and such. I'll have to play a game with the map turned 90 degrees later.

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    Replies
    1. Mr. Pavone,

      Thanks for this very interesting comment.I’ll have to look into this in greater detail!

      All the best,

      Bob

      Delete

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